Busy week – work report
My schedule was packed this week as I focused on two main tasks: tying loose ends for the Web of…
My schedule was packed this week as I focused on two main tasks: tying loose ends for the Web of…
WEB OF SHADOWS Soon, Chestnut is going to complete the rendering of the WEB OF SHADOWS expansion and is going…
WEB OF SHADOWS Chestnut is continuing his effort to render HOROS: WEB OF SHADOWS expansion. Take a look here to…
ELEANOR: MIAMI Our Eleanor is doing great. We’re continuing the rendering process and currently have a crazy amount of images…
LWT1: LUSCIOUS SECRETS I can confirm that we’ll release LWT1: LS this Thursday – 14 September 2023. Right now, we’re…
Chestnut continues his legacy and renders Eleanor at full speed (with some breaks for side jobs with HOROS expansion). There…
ELEANOR: MIAMI I’m proud to announce that I’ve just completed preparing the visual brief for ELEANOR: MIAMI. I’ve sent everything…
WORK IN PROGRESS I’m making fantastic progress with the HOROS game development. Honestly, it’s the most challenging game I’ve coded…
ELEANOR: MIAMI As I mentioned a few ago, we got texts and images ready for the ELEANOR demo. The demo…
ELEANOR We’re making progress with ELEANOR: MIAMI development. CHESTNUT is constantly providing me with new renders – recently oriented around…