May 31, 2024 1 By leonizer

After the release of AMERICAN SUNSET PREVIEW 2, I can finally start developing ELEANOR IN MIAMI.

I have an enormous amount of work ahead of me because we have been rendering this game for two years now, and it’s about time to start building it. While we’re still working on texts, I have materials for the first part of the game ready, and I have already started developing it. I’m still thinking about the game interface, navigation and general layout.

The visuals look super sharp because we’re presenting them in QUAD HD resolution (1440p), which should be a wise compromise between quality and file size, so crucial for the web version of the game.

First, I’ll probably build a demo presenting the actions from the first day of the game and release it as a teaser preview. More info about the progress in the following weeks.

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