
More info about our incoming production
March 28, 2025ROMANCE.EXE
Our render artists are exceeding our expectations – I just love how everything looks, not only the well-thought-out lighting system but also the design and overall presentation of the characters. Everything perfectly blends with each other. We’ve earned a lot during the last projects, and in this one, we are trying to implement all the knowledge we have, and I hope you like the results. As you know, we’re releasing this game in 4K, which means a lot for the image quality. Click the images below to see how they look on the full screen.
One of our visual artists earned a specialization badge in sex animation craftsmanship. He introduced the 40-frame animations to Horos: Web of Shadows, and then continued and upgraded his technique in the romance.exe game. In the final product, we’ll extend 40 frames to 200-300 with our AI tool and will present them on screen at 60 frames per second (for the first time in our history). I’m sure there is still a lot to learn, but you need to admit it’s a giant leap forward in comparison to our other games.
Earlier this week, while wrapping up the remaining CVR renders, I started working on the travel mechanics between city locations, and I’m genuinely excited about how it’s coming together. Not only is it visually looking great, but we’ve also got a solid number of locations to create meaningful, interactive moments around town. I’m implementing a hub system: when you click on a spot on the map (like downtown), you’ll enter that area, and from there, you can navigate to nearby sub-locations by clicking the icons located on the background image. It’s a faster way to move around and adds a subtle sense of exploration to the experience.
It will be a long time before we release Chapter 1, but I’m already excited about what we’ll present. Unfortunately, I’m not able to entirely focus on that project – I need to complete CLUB VELVET ROSE: MIDNIGHT BLISS first, gather all materials for the new LWT: AMERICAN SUNSET expansion, assign all work oriented around the latest version of LWT2, and more. But I want to assure you that the rendering process has now been initiated, and one of our most talented visual artists is focused on it 100%.
If you’d like to support the project, adding it to your Steam wishlist would mean a lot to us – it’s a small click that makes a big difference.

COCO embraces her bisexuality, JUSTIN nestled between her thighs, tasting every question she’s ever dared to ask [AMERICAN SUNSET COCO expansion]

So sad the release date was changed from 3rd to 4th quarter. But I hope it will allow to make the game better.
I like the clarity of details on the video especially the quality of pantyhose. But the animations still move with spurts and not smoothly.