Tag Archives: blind date 3d

Blind date 3D – work in progress

Finally we see the light at the end of a tunel – we’re close to complete the development of BLIND DATE 3D update.

It took us so much time to develop it cause Jan, who is responsible for coding of our 3d games, was busy building our UNITY engine for 2d games. We’re still upgrading this engine with new fuctions but finally he was able to find some time to focus on Oliva and her gang.

I just want to remind you some new features:

– awesome improvement in visual department – remodeled characters with much more details, better animations and more natural face and body expressions together with redesigned interiors with better textures and special effects,
– additional plot lines leading to new sex scenes + small modifications to existing scenes,
– dress characters in new clothes – it’s up to you what they will wear during this date,
– remodeled sex scenes – right now much interactive and visually appealing,

When? It’s hard to say. But taking into account that the original game was released in 2015 those few weeks (months in a worst case scenario) doesn’t sound like a long period, right?

And one more thing – this updated version will be available for FREE for all players who purchased original game.

June update

Recent months have been very busy for us. Despite the fact that I’m developing Olivia, Ellie and Paul I’m also working on concepts and co-ordinate rendering process of a new games that we’re preparing for LOP GOLD. Some of them are already rendered, some of them are still under story development – so there is going to be a lot of awesome new games in a future.

To make the whole process of game development faster, smoother and to allow us to create things that we’ve never been able to do before with our old technology, we’ve decided to invest in a brand new game engine that a friend of mine is developing for us in UNITY.  Right now we’re testing it and it looks very promising – I’m very excited when I’ll be able to develop our games that way but still – it requires a lot of time and tests.

Also we’ve decided to update our websites to catch up the web design standards of 2017 and to upgrade our content management process to be able to publish games on our sites more frequent with better quality control (I’m talking about free games on PF1 – games from other developers). What’s more, we’re developing new AURORA character for PF1 and we plan to introduce her when the new version of the website will be ready.

What’s more, we got something more on our to-do list in terms of websites but still – it’s a secret.

So what’s next?
First we start with CALENDAR (30th of June), then we go with OEP (July) and after that we’re inviting you to the Club Velvet Rose again. After that we’re taking a long trip to visit the wild west and after that we’ll introduce you to… a lovely nympho called Jazz. But hey! I’ve already told to much.

In terms of free games, we got a lot of them already rendered, however cause of the amount of work I already have for the last months I’m unable to gather thoughts and prepare briefs for a copywriters. Luckily I was able to start a co-operation with a girl who will help me with that process soon.

FAQ

Is iksanabot developing LWT2 expansion?
Of course he is!

When we’re going to come back to the development of BLIND DATE 3D expansion?
As soon as my friend will finish his job with UNITY tool.