LWT: American sunset EARLY ACCESS
February 2, 2024This Friday is significant for us. We’re releasing the PREVIEW of LWT: American Sunset, and we’re eagerly waiting to hear your opinion on our work. Be advised – this is only a preview, not a complete game.
IMPORTANT: EARLY ACCESS means this game is incomplete and it’s still under development. MEMBER’S got an exclusive sneak peek into the game PREVIEW to experience it at the early stage of development.
Living with temptation: American sunset PREVIEW provides you with access to the first 12 days of the game.
What can you experience?
- fully playable 12 days to experience the early moments of the new game concept
- new scenes adding much more details and tension to the story we are all familiar with
- switch from a mundane stat builder into a quest base game with a friendly hint system
- massive gameplay overhaul and switch from 24h system to 5-day periods
- completely redesigned daily interactions with girls, including new outfits and actions
- introduction of new characters, including Justin’s sexy new publisher and gym coach
- all locations we have in the game are animated and most of them have day and night versions
- impressive new module making Justin’s work as an author much more interesting
- magically improved images and animations for the content from the original game
- everything coded in RENPY with dozens of save slots, options to roll back time and more
What are the changes?
In comparison to the original game, we’ll have a much more detailed story with many new tempting subplots to follow, including new characters that will blend into the existing events, letting our key characters shine in various new scenes.
Gameplay will be the most significant improvement. Switching to a quest-based game from the mundane stat building will benefit in much more enjoyable gameplay, and a detailed quest tracker will help you to easily follow the scenes you like to see. Instead of passively waiting for something to happen, you’ll need to perform actions to get that scene, so all your successes will be earned – not given.
What are the plans for further development?
After the PREVIEW release, we will focus our effort on completing a much more significant part of the game. I aim to present you with a game that will evolve with every new update, presenting more new content, without the need to restart it to get into the new parts.
In the first stage, we plan to convert all original content to the format of the American Sunset. It will require some time because we want to expand some already established key scenes in the game, like weekend in Vegas, night in the swingers club and much more.
Meanwhile, we plan to incorporate new scenes and characters into the project – at first only as an introduction and then, when we’ll have the crucial scenes from the original games added, new quest lines with those characters will added to the project. Remember, to monitor our blog to get the updates.
We want your feedback!
Let us know in the comments below what you think about the implemented changes. We’ve put a lot of work and heart into the modifications, but if there are aspects you don’t find as a move in the right direction, please let us know.
If you find any bugs you can let us know via this contact form: https://blog.lessonofpassion.com/contact-form/
The game looks absolutely stunning.
I’m on Day 7 now, and with the new format I suppose it’s normal stuff goes alot slower than with old one and cheats on.
So I can’t really form an opinion on it yet. I do feel like I miss having some actions possible all day. But I suppose stuff still needs to be added on. Like cooking dinner for the girls or having Tracy both in bed and in shower daily. Anyways, it’s just a early access ofc.
Bugs though.
So far at Day 7 I noticed it’s possible to get Stamina into the negatives. Which is ok, it makes raising it easier. But now at Day 7, which is Sunday of the first weekend I’m getting an error everytime I go for a walk with Lisa. It progresses if I ignore it or roll it back, but the image is blocky, like it doesn’t load, and I can repeat the action infinetely for infinite increase in relationship points.
Regarding daily actions with girls – we have a different approach here. We’re presenting completely new interaction possibilities, plus they are revealed in sequence – one after another. What’s more, when you move to a new level of relationship with a girl, you’ll have access to a different set of actions, usually ending with a small sex scene. Not everything is available in this preview but if you play your cards right, you’ll be able to have sex with Tracy under the shower and in bed. All animations we’re presenting in those scenes are improved with our new post-processing technique, which has two types of zoom and various speeds.
I’ve just implemented fixes for those bugs you’ve mentioned (in our preview taking Lisa for a walk isn’t supposed to available at this stage so I’ve removed it).
Yeah I figured. It’s alright. Im sure I’ll get used to it.
And yeah, it’s unclear how far the preview goes. It makes sense I hit the wall. Great, thanks !
New thing. It tells me to plant the phone in the bathroom at 18h. But the scene with Lisa’s panties repeats daily at that time.
So far so good I love the game play it definitely more entertaining being story driven you get more of a sense of what’s going on with the characters . I didn’t really run into bugs through playthrough. I can’t wait to see what the LOP team comes up with the finished product. So far it look like it will be stunning. Great job now you guys have me impatiently waiting for the full version. Keep up the great work .
The game is definitely going in the right direction. However, I found it better when an activity could be carried out every hour. This way the game becomes far too fast and you really have few activities per day. After playing through to the end twice, I still can’t do anything with this early access. Please continue. Maybe after the next update everything will fall into place and it will make more sense.
When can we expect the next update?
Yeah, I kinda share that feeling.
With the previous system, it felt rewarding that you could figure out an optimal way to spend the hours, and finding that rhytm was part of the game. Now it feels more like a visual novel and that game-y part is taken out. But I also think it’ll fall into place when more content is added. I think the Quest Tracker looks amazing. The quests are clear but vague enough so maybe that could become the game you need to figure out instead of managing time. I hope they hit every quest like that, vague enough to feel like a game and to feel rewarded when you figure it out.
Just wanted to say that if this is truly finally the game in the vision you had so many years ago, I guess more than a decade ago, congratulations. It’s been a long road and this must feel like a magnus opus. Congrats to the team for coming this far. It truly does look stunning. And I do enjoy all the interactions, like Lisa thanking Tracy. It feels organic.
I believe that stat grinding was interesting 10 years ago, when there weren’t too many erotic games and players were eager to sacrifice their time to unlock scenes by just clicking the buttons in the correct order, building their stats required for unlocking new content. The situation changed with time, so most players played the redux version of LWT using CHEAT CODES, trying to avoid the grind and focusing on discovering the story without performing mundane actions.
The version of the game we’re presenting today offers minimal grind, but still, personal stats and relationship-building with girls still exist. It encourages you to play intelligent thanks to the hint system – unlocking new scenes is not a result of mashing buttons. This time, we present to you what needs to be done to progress the story; your job is to follow that path. Sometimes, it will be a straight road, but sometimes, it will offer different paths to the same goal.
So yes, it’s a different game, the game that evolved to the current player’s needs.
I really like the new system, it’s much more modern. I think without the frame of reference of what the game USED to be like, the time blocks will feel more like playing a game, and less like you need to break out the spreadsheet and optimize everything. Huge win imo.
1st playthrough. Ran into a bug when Sandy and Lisa are talking in garden after Sandy 25. Bug was “image not found” when they’re talking about the college professor.
A few gripes,
-having 5 actions per day does not feel enough
-i feel some actions dont do anything to help you progress, such as hygiene in bathroom
-dont feel progression with characters when you get same amount of REL up with more talking points
-still feels a stats game
Really enjoyed writing gameplay with multiple projects you can pick and new Dominque story path. New visuals look amazing.
[1st playthrough. Ran into a bug when Sandy and Lisa are talking in garden after Sandy 25. Bug was “image not found” when they’re talking about the college professor.] – wow, I wasn’t expecting that someone might get to that moment in this preview 🙂 Give me a second so I prepare this animation, especially for you.
UPDATE: Uploading files, changes should be available in 10 minutes.
I found another bug, if you have sex with Tracy in the bedroom, you can’t come inside her during the missionary position. Thank you!
Okay, fixing it right now.
I’m trying to understand all about the new system. It appears the numbers don’t reset weekly now for chores around the house. Also, I never actually found and chores with Charlie. Just general house cleaning.
Having said that, I really hope that Carla at the hair salon is another lady Justin can get with in the future.
I suggest to add inside transparent navigation circles small people head icons who curently stays in location near place where you are now to avoid blindly clicking to check if somebody exists where you going to go or not and if there are nobody but some quest event would be activated if you go there it should marked with “!” or “?” sign. Also would be good to have hideable quick navigation menu at top middle of the game screen in location like home with small square icons and people or events that could trigger there.
I plan to implement icons with the character faces next to the map. Clicking, for instance, Tracy will lead you to where Tracy is now so finding girls around the map will be much easier.
I enjoyed the play through and the graphics. It will take some getting used to the quest format versus the original, but I look forward to being able to progress farther into the game when it comes out. Ran into an issue when having sex with Tracy Thursday night just before the end. After going through the various positions when I attempted to cum I went to an error screen. I decided to ignore it and when it went back into the game Tracy was finishing me off with the Fleshlight (which I obviously hadn’t purchased). Only disappointment that I have is that I have to wait for more of the game to become available. Until then I will just have to go back to my Steam version and work on getting the last few scenes I’ve not opened yet.
Yes, I’m fixing this issue right now. I’m glad you like the game.
Radical change from the previous!
I do think 5 actions per day is a little too few…
I like there is a reduced emphasis on stats and more on player interactions
The game looks great, love some of the new outfits too!
I like the balance with story quest vs stat building, I think it works well.
The new 5 actions a day does feel a bit low given the current lenght of the game, but I think it will make the game go at a better pace once the full 40 days is implemented, as the game tended to go on a bit long before.
The new writing system seems to take a biut too long, maybe my writing needs to be higher (or the current game length makes it seem slow), but I think you could add some detail to it to make it a bit more interesting. For example, why not have story events give different sorts of inspiration. Like ‘lust inspiration’, ‘romance inspiration’, and each type of book would require a mix of different sorts to complete. So like hugging tracy would give romance insp, whilst having sex would give lust insp. I don’t know if that makes sense, but I think it would be nice to link the other actions in the game with the different book genres somehow, rather than have it asits own unrelated thing on the side. Or maybe you could integrate the quest system with the books somehow, so like having an affair with Lisa would give a bonus to writing a novel about a cheating husband for example. Seems like this new system could give a lot of interesting options anyway.
Will need to see a bit more content to judge all the new systems, but it certainly feels like a good direction so far. Shoutout to the extra Sandy content to, she’s definitely one of my favourite characters outside Tracy and Lisa.
Well done guys, look forward to seeing how this develops!
Really like the new style so far. Everything feels “smoother” and more polished. The new date night scene is very nice, hope there are more to come. 12 days are ok for the preview but I hope you don’t wait too long to expand the preview with more days and new scenes. Great job!
I absolutely love the redesign, and can imagine how it will come together. Super excited to see more, great work!!
Oh boy…
I’ll be playing a bit more to figure out some more solid criticism but here is my earliest take: The UI and how the player views the screen needs adjustment. The “Change Location” button should be reduced by 20%-ish in size, and the top right of the screen should have your relationship levels as a drop down menu similar to the preferences button nearby and both buttons should be reduced by about 10-15% in size. Lastly the grey background for the text bar and the text for who is talking are all fractionally too large and need to be reduced by similarly something like 10-20%. Ultimately I think the top left bar could be reduced to the Day/Stamina/Inspiration and the stats + cash could be added to the same button that shows relationship scores and levels but the size of the boxes themselves is fine.
Really, I feel like my screen is cluttered and I’ve barely gotten a chance to play as well as the general size of the UI is hiding the gorgeous visuals players like me are eager to uncover. I’m not familiar with RENPY but in order to free up screen space what I’d like as a player is “stats I need to intuitively know” be visible at all times while “stats and quests I need to progress” are relegated to a button in the top right next to the menu (with both buttons being that 15-20% smaller). Lastly I know inclusivity is important so while I personally would like the text box to be a bit smaller, adding in “Text Size” slider into the menu wouldn’t hurt as well.
It’s more work to be sure but like I said, this is my response within seconds of starting a new game and while I don’t know if other people feel the base UI is a little cluttered I hope they’ll see this post and comment on it.
I should mention since I forgot that the base size of the text/boxes indicating tasks or stats are fine but there’s just a few too many of them cluttering up the screen.
I’ll think about what you’ve said. Creating the interface isn’t easy nowadays because you must balance the proportions and readability of texts for both PCs with 4k 32-inch monitors and 1280 x 720 10-inch display STEAM DECK. I’m going to see what I can do to improve that aspect.
Tested it on Steam Deck, works fine, everything ist readable and it looks great. Found a bug though when asking for a quick BJ Tracy is gone to her old location or nothing happens.
In brief:
– new art style is amazing, it’s subtle but very well done, great job!
– I concur w/ previous statements, 5 turns a day is too few (unless you plan on implementing point boosters)
– 2 points increase to relationship per action is too few, there needs to be a way to either progressively earn more or items
– I haven’t completed a writing assignment yet, is the payout good? That part of the game is grindy, like 3 chapters? Does inspiration even affect % increase?
– I like the dynamic style you’re going for it feels more real life, but it’s a bit difficult to follow who is where and when
Overall grade: currently 7.8/10. Excellent start, great base, great promise. Iron out a few kinks and gameplay mechanics while incorporating the old storyline and it’s an easy 8.5/10. Add in compelling characters and interesting scenarios, this game can be 9+/10 easy.
When Justin reads a book it improves his righting skills (a higher amount of work is completed when he writes). The more difficult the writing assignment the higher the payout (I have only completed two assignments so far). Justin increases his inspiration by jerking off (not sure if it will increase as he has sex with other women and/or gets kinky with Tracy). As he increases the amount of inspiration that he has he will be able to write more challenging assignments.
I really loved the new desing of the game. It looks really promising.
I agree though with the previous comments that 5 slots per day seams too little. IMHO I would go maybe for 8 slots:
– 06:00
– 09:00
– 11:00
– 14:00
– 16:00
– 18:00
– 20:00
– 22:00
In this way yuo have some slots free (like the one at 6:00) where you can stat build (writting, body building, higene…) without taking that time from the interaction with the girls. You have also more slots in the morning before Tracy come back home from home to interact with Lisa, Cindy or other. And in the evening it allows you to combine some action of Tracy with other like the club in the same day.
I don’t know, just willing to help…
I’m excited that so many of you compliment the project – that means a lot to us. Honestly, I was slightly nervous because I know that it’s our opus magnum and messing with your most precious gem is always a considerable risk. Based on the comments we see so far, I believe we’ve not damaged the spirit of the game and expanded the areas that needed refreshement and new ideas.
Some of you say that 5 interactions per day are not enough. I know that it’s less than in the original game but it’s made on purpose – more slots for interactions per day, like in the 24-hour system, need to be “filled” with something. The word “fill” is crucial here because those interactions will be just fillers, allowing you to progress time and build your stats by clicking buttons which is mundane.
In the 24-hour system, you’ll be forced to click the same daily action button with a girl so often that you’ll get bored. Instead, we offer you the opportunity to organically create a bond with the girl, slowly pacing the action with minimal repetitiveness. Most actions have 2 (or even more) versions of text displayed after activating it. So that would add some variety to that, but clicking them too often will get boring soon.
Thanks to the new system, girls can have various schedules every day, adding the element of surprise and making everything much more alive. It won’t be possible with a 24-hour system because tracking all those variables would be humanly impossible.
What’s more, at LEVEL 2, you can ask your partners to move to any location around the house you like, so hunting for a specific hour and day when Tracy is in the kitchen will no longer be a problem.
Some say there is insufficient time – you’ll not be limited here to 30 or 40 days. We’ll allow you to play the game as long as you won’t so there won’t be any time pressure forcing you to achieve something before the end of the month.
In terms of earning RELATIONSHIP points – you are getting them for daily actions and performing QUESTS so gathering them isn’t complicated and won’t be a problem. We’ll take care of the balance and do everything to make it pleasant, not painful.
LWT: AS has the top priority right now regarding rendering – we need more content for daily actions and some remodeled scenes like VEGAS and PHOTO SESSION WITH TRACY to release the next update. I hope to receive those visuals soon so we’ll be able to provide you with the next release in the near future.
Glad to hear that the 30/40 day limit isn’t there. Originally I was going to suggest just adding a 06:00 action (the locations outside of the home could even be “closed”) so that Justin could read a book by the pool or do some writing in his office while the ladies were still sleeping, but without the “end game ticking clock” it should be fine with just the five time slots.
How near is that future, weeks or when will you release it? Im very excited about the full version. Great job!
ReReading these comments got me thinking about something I learned from watching the Game Makers Toolkit channel on Youtube. That channel talks about how negative and positive feedback loops affect players involvement and enjoyment and how game makers should try to adjust games to increase positive feedback loops.
For example there was a newer sequel game where the developers wanted players to play faster so they at first added a timer. They added a timer and the longer the player took a the fewer rewards the player got at the end of a stage. Players hated this change. The developers switched it up and instead had a base time and the faster players beat that time the more bonus rewards they received. That was a huge success. The time vs rewards structure were the same in both cases (faster times in each got the same rewards while slower got less) except in first way the players felt penalized for playing slow while in the second the felt rewarded for playing faster.
I think you may have a similar issue with the system of timeslots per day. I could be wrong, but from the feedback I see here, players seem to be getting negative feedback loops because they don’t feel they are getting enough done per day. It might be if you simply squished two days into one, giving double the number of tasks per day (as well as double energy) player enjoyment might increase simply because they feel they are accomplishing more per day.
I understand where you are coming from with wanting variety and simplified gaming, but in many ways double slots may not be as difficult as it first appears. Again I could be wrong, but it appears many of Tracy and Lisa’s actions are on a multi-day loop where say Tracy is in the bathroom on odd mornings and in the bedroom on even. Combining those types of loops into a single day would be fairly straight forward. For example once combined Tracy would first be in the bedroom, then in the bathroom. Heck they could even switch the order day to day. Other characters might be more difficult to schedule for double the time slots, but many could just be in the same for two time slots instead of one. Worst case this slows progressions slightly verses the number of time slots. Variety could be added back in on more on a weekly basis rather than a daily. The biggest change comes in end of day events and weekends as there would be half as many, which honestly may be better, as fewer of each would need to be developed.
Leonizer, I think I get where you are coming from and believe you are on the right track. I can see your logic and what you are trying to do, but I also see the feedback and it makes me wonder if a slight tweak may have a more significant change to player enjoyment than expected. Just something to think about.
Found to more places where the image(s) are not showing properly. First one is when Justin watches Lisa using her vibrator and calling out his name, and the second is when Justin walks out on Derek and Lisa by the pool. Suspect that these are caused by the fact that you didn’t think anyone would get that far during the initial release of only two weeks game time.
I’ll be honest, I’m not loving the new format. Maybe it will improve when the full game is released but as of right now I’m definitely not as inlove with the game as I was in the past.
Days are shorts … can it be fixed ? make the day cycle like … 2 hours ? or maybe when he gets certain level he can do more during his day.
hopefully the quest is endless and not limited by day (ending at day 30) it sucks not to explore everything.
And also … is there a possibility. to see the location of the girls next or under their icons? it will save us tons of times just wandering aimlessly
Trying some more things. Like going all in on 1 route.
Does anyone know what the endpoints of some routes are in the preview? Lisa with the vibrator having missing images is obviously the endpoint there. But is there something possible at the gym or the hairdresser?
And lastly, is there a way to hide the text box? Like pressing Space Bar in the other games.
I was thinking about this game today, after a couple of days since my playthrough of it. I think it is close to the sweet spot between action and progression- the design is quite elegant and only possible by someone with years and years of experience.
I like the idea of having no time limit, as that opens up a sense of exploration, and a new player can get somewhere, even if they don’t do things “optimally.” Times have changed, and most people aren’t going to be patient enough- or have the time!- to grind it out all over again after they spend hours only to miss the scene they were hoping to see.
In my head, having no time limit also makes it easier to layer on additional characters and content without having to balance all the existing time sensitive activities. A player should feel free to explore locations without feeling like there will be a penalty for wasting an hour better spent grinding a stat.
However, stats can be fun to manipulate to some degree, as they provide direction beyond exploration, so I like that some stats are retained.
I think of other games I play that I like, and how there are really quite few games that get the mix of actions and payoff as right as this demo does. Half the VNs have me skipping through dialog that is simply too long, and the sandbox games are often so poorly constructed annoyances that I don’t even play them anymore.
I left a brief positive comment before, but I wanted to take the time to offer more detailed kudos to the dev team. This game is shaping up to be totally awesome, and I know the sex scenes will bring heat with this balanced buildup.
My hope is that other players are as thrilled as I am, and that we can expect more content added onto this framework.
Looking forward to what comes next in LWT world!
Love the new game format and what it could mean for the game going forward. Months ago, before Luscious Secrets came out I had thoughts game sequel. You outdid yourselves with that expansion and my original idea wouldn’t work, but I still see elements fitting in this new format, especially the addition of one possible character.
Breanne Lawson-
Meant to be a late game character Breanne would first appear shortly after Justin and Tracy have been to the sex club. Basically, just when Justin is happily living out his fantasies he come home to find Tracy’s best friend, Breanne Lawson, crying in their driveway and she shakes his whole life up. Breanne just caught her husband, Samuel, cheating on her and needs a place to stay. (Insert scene of Breanne walking in on Samuel and a woman having sex on their living room couch) Tracy of course lets the woman stay with them for a while, till she gets back on her feet. With her moving in and warning Tracy of any suspicious behavior, Justin’s carefully crafted life is suddenly under intense scrutiny.
Breanne is meant to be a threat to Justin and therefore disliked by players (especially at first), though in reality her actions are both moral and justified, if a little overzealous. Justin most likely IS cheating on Tracy. Breanne acts as a bit of a cock block between Justin and Lisa while they are home alone adding some “will they get caught” spice to every action. Breanne is just trying to protect her friend. Her actions can be extreme and partially fueled by feelings of betrayal, yet they also come from good intentions for her friend.
As the game progresses and the more Justin interacts with Breanne, the more she softens and shows her vulnerability. Deep down Breanne cares for and wants to see Tracy succeed, but at the same time has always had hidden feelings of jealousy. Tracy always got more attention. From middle school when Tracy developed breasts first, drawing all the guys (and some girls) interest to (as he is about to find out) the affection of Justin himself, Tracy always seemed to outshine Breanne.
Basically, Breanne is a character that is easy to hate at first, but the more Justin learns about her the more impressed with her he becomes. Plus, she has always been Tracy’s friend; she must be at least a little kinky!
—–
Breanne’s Past-
This series of events hinges upon Justin building up his relationship with Breanne then talking to her once certain thresholds are reached (levels are place holders and can easily be adjusted to make the game player friendly). The higher Justin’s relationship gets with Breanne the more she opens up about her past. Listening to these stories makes Breanne less suspicious and she becomes more flirty and provocative.
—-
Part 1-unlocks at relationship level 20- Breanne tells a story how Tracy was one of the first in her class to hit puberty and had large boobs early, leading to her being popular with the boys. Breanne was always in Tracy’s shadow even after she too hit puberty. When the two were 18 Breanne had a crush on a hot guy, Simon. While at a house party she was excited when he asked her to meet him alone in the room with the hot tub. Breanne was filled with that super nervous teenage excitement thinking where this could lead. She went first, found the room empty, and decided to go for it. She striped to her underwear, turned on the bubbles, climbed in the hot tub and waited. Soon Simon entered and immediately started trying to ask questions that Breanne couldn’t hear over the jets. He shut off the jets and asked his questions again, “Is Tracy seeing anyone? Has she ever mentioned me?” Breanne is embarrassed to realize Simon had asked her solely to get information about Tracy. Just then bubbles clear and the water settles revealing Breanne is in her bra and panties humiliating her worse. He too was surprised, so surprised he exited the room quickly, knocking Breanne’s white top into the tub soaking it. Luckily Tracy noticed Simon’s quick exit and went to check on her friend. With no towels or spare clothes in sight and a group of guys coming toward the hot tub, the two realized Breanne’s only option was to put back on a wet top, a move that would clearly show at least her bra when she goes back to the party. Thinking quickly, Tracy takes off her own bra from under her shirt and intercepts the groups. She then draws their attention and pours a pitcher of beer over her chest. The whole party, especially the guys, goes crazy seeing wet boobs. Two other women have drinks poured on their tops making it an impromptu wet t-shirt party. This allowed Breanne to come out in her own wet shirt without being humiliated. Breanne does get noticed by the guys, but Tracy was clearly the center of attention. The party continued and got wilder and wilder. Breanne and Tracy end up playing two of the guys at beer pong; when they lose their punishment is they must make out with each other, which they do again to the enjoyment of everyone. Simon came back to apologize, but Tracy laid into him for his poor behavior. She was forever grateful for Tracy’s quick thinking.
Justin and Breanne talk a bit after this and she decides she has been too harsh on Lisa. She is less suspicious and starts to open up around Lisa. Breanne also buys herself a new swimsuit to let herself relax.
*** Obviously this first part of Breanne’s story has to be handled carefully keeping everyone’s age right, because it starts with teenage Breanne and Tracy. No need to run afoul with anyone by making underage content***
—-
Part 2- Unlocks at relationship level 50- The second part of Breanne’s story takes place while the girls were on spring break from college. Breanne and Tracy took a trip to Europe together. While there they went to a small boutique clothing store. After trying on several items Breanne talked Tracy into stealing some lingerie together by wearing it out of the store. They were almost out the door when the shop owner stopped them. He was a handsome older man, but stern and imposing. He led the two women to his office, and told them he knew what they were up to. He knew they were trying to steal from him and they had a choice, either he was going to call the cops or they could compensate him for the lingerie. They offered the money and jewelry they had on them, but the man said no… He wanted another form of payment. First, he commanded them to remove their clothes to reveal they were in fact wearing the lingerie in question. Then he made them pose for him, taking pictures of the evidence. He then had each girl remove their panties and lay across the others lap and be spanked. Finally he told them they needed to work together and give him a hand/blowjob. Frightened the two women did as commanded. Breanne was scared stiff, but Tracy talked her through the process, taking the lead, and comforting her through the punishment. Tracy was the one who finished the man off and swallowed his cum.
***alternatively this could be a story that adds Eleanor in the mix as well, since she was mentioned in LWT2. She could join the two women, be the one to suggest the theft, and either sneaks away before the two are caught or be part of the punishment as well. Having Eleanor escape seems easier, since it would be slightly harder to make Tracy the hero with Eleanor getting involved***
Justin had never heard this story before and is shocked to learn what the two women endured together. Breanne explains she and Tracy agreed to never talk about that event ever again, but she thought Justin needed to know what the two had been through. More talk and again Breanne admits she has still been too harsh. Breanne, Tracy, and Lisa now do activities all together or in pairs and Breanne becomes more open and becomes more flirty and turns a blind eye to some of Justin’s actions with Lisa and others.
—-
Part 3- unlocks at relationship level 100- The third part of Breanne’s story starts when Justin and Tracy first met. Justin remembers meeting Tracy while she was at a copy machine in the library and the two hit if off… but there is more to the story.
All these years and what Justin forgot is why he was there in the first place. Justin had been getting dirty text messages from a secret admirer. They had traded multiple messages and nudes, but the woman never showed her face. Justin was in the library to meet this mystery woman, and it turns out that woman was Breanne!
See, Breanne enjoyed running in the park where she often saw Justin playing basketball. And she was smitten. One day while he played, Breanne secretly got Justin’s number from his phone. She started sending messages to Justin and things quickly progressed to dirty talk and nudes being sent back and forth. She hoped not only get his attention but surprise her friends by landing this hottie. Finally, Breanne had planned to live out a personal naughty librarian fantasy of hers and told Justin to meet her in person at the library where she would be wearing a black dress.
All was going to plan, but when Justin came into the library Tracy happened to be there as well, and she too was wearing black dress! Justin did what everyone else had always done; he overlooked Breanne who was demurely sitting at a nearby table and focused instead on Tracy whose presence was attracting lots of attention, going right up and flirting with her. Justin quickly learned Tracy was not the woman he had planned to meet, but the two instantly hit it off so well, he forgot all about his mystery girl. Justin forgot about the woman sitting just a few feet away, looking longingly at him as he hit on her best friend!
Breanne was heartbroken and felt a combo of betrayal and jealousy at Tracy… again. These feelings were especially strong when Justin sent her a message later that day apologizing and saying he met someone else. Breanne was so upset she did something rash. She went to a shady club in her black dress, got blitz drunk, picked up two random guys, and fucked them both in the bathroom. She took pictures during the act, including being spit-roasted, and of her mouth and chest covered in their cum (still hiding her full face). She sent them to Justin saying he missed his shot.
The next morning, in addition to waking up with a horrible hangover, she felt dirty about what she had done the night before. It didn’t help when she ran into Justin and Tracy together, blissfully flirting over coffee. Breanne felt miserable and looked even worse, and to top it off Tracy was so excited to introduce her to Justin. Breanne wanted to hide, to cry, to scream… yet she kept it together, barely and finally met Justin. Though he was obviously smitten by Tracy, Justin was kind and showed concern offering her his coffee he had yet to drink. The two were just so happy and made such a perfect couple. It was heartbreaking yet strangely cathartic. Justin and Tracy seemed destined to be together. After that Breanne decided to support her friend, even if Tracy unwittily stole her crush.
Justin is once again surprised. He apologizes for the library and blowing off Breanne. She cuts him off and explains she has come to terms with it long ago. In the early months following that fateful day, Breanne would at times get jealous and attempt to get Justin’s attention, but his eyes were only for Tracy. When these efforts failed she sometimes would do something reckless and dirty. After a time though she knew Justin and Tracy were meant to be a couple. Breanne admits she has always been interested in Justin, but doesn’t want to act on it, afraid she will hurt her friend.
If Justin listens to the whole story Breanne and Justin hug and it lingers in an odd way. After the third part she start dressing differently, becomes flirtier, Justin can walk in on her in the bathroom while she’s in a towel, and she and Tracy start sunbathing topless in the backyard, among other changes
—–
Part 4- shortly after part 3 Breanne and Tracy can be found by the pool. A new opportunity is available to talk to them. Justin talks to Tracy and Breanne about what Breanne has told him. They laugh about the wet t-shirt contest and Tracy always being a bit of an exhibitionist. They talk about getting caught stealing and the punishment. Tracy admits, though scary, it was a huge turn on for her. They talk about the library. Tracy at first seems surprised at the story, then slips up and says something about picking out the right black dress. Black dress, a detail neither Justin nor Breanne mentioned! They pry a little more and the truth comes out. Tracy knowingly stole Justin! She had looked through Breanne texts and saw the nudes Justin had sent and wanted him, especially his cock. She had purposely followed Breanne to the library in a sexy black dress and positioned herself to be seen first. She wasn’t really expecting her plan to work out the way it did, falling for and eventually marrying Justin. That was real. Truthfully it started because she was just horny and wanted the D. She has always felt bad about what she had done, but never felt she could bring it up.
Breanne is understandably angry and hurt. Justin feels bad for Breanne, but at the same time torn. He loves Tracy and what they have is real. Tracy comforts Breanne and apologizes. Breanne accepts and tells Tracy she still feels the two were meant to be together, but something seems off about the two women.
That night Tracy wakes Justin up saying she is feeling horny so the two go skinny dipping in the pool. The two begin fucking while standing in the water, Tracy’s back pressed up against Justin’s torso. Breanne comes outside and catches them. She picks up Justin’s underwear, makes a joke, and proceeds to strip naked and joins them in the water, making no mention about them having sex. She swims by on her back, tits exposed to the moonlight, and just talks to them innocently while Tracy continues to rhythmically thrust herself back onto Justin’s cock till he cums. Then Tracy swims away and starts splashing water on Breanne like nothing happened. Justin is stunned, uncertain if Breanne knows what they just did. The two girls splash water in his face and the rest of the night just goes playfully until they go to get out of the pool. Tracy gets out first. Breanne swims by and whispers, “If you were mine, I would have let the second woman join and really made the night special.” She then too goes to the side showing off her ass as she climbs out and grabs her clothes, again, like nothing happened.
From that event on Breanne can now be found topless by the pool and encourages others to do likewise. She leaves the door open to her room when changing and she no longer wears a towel during bathroom encounters. She and Justin don’t have sex but do start doing sexual acts in front of each other.
——
Breanne’s Big Event-
Breanne’s time in the house is relatively short (a few weeks) and her final event happens right before she leaves. This event is separate from the stories of her past and happens not matter what, but how it plays out is effected by how many stories Justin has heard.
Justin and Tracy go with Breanne to her old house to help her retrieve some things she left behind, which she needs for her new place. While they are gathering those items Breanne’s husband, Samuel, shows up at the house banging on the glass patio door begging for Breanne to take him back. There are three options depending on Justin’s progress-
*1- If Justin has only heard Breanne’s first story (or less), Breanne goes back to Samuel, figuring every man cheats and essentially this is life. Justin can no longer interact with her.
*2- If Justin has finished hearing two or three of Breanne’s stories but not triggered the skinny dipping scene, then she rebuffs Samuel telling him to go away. She moves out to start a new life alone, but does visit from time to time, allowing for Justin to hear the rest of her stories and trigger the skinny dipping scene, but little more.
*3- If Justin has already experienced skinny dipping scene, then Breanne acts brashly. She tells Samuel she doesn’t need him. She has a new man, a better man, one who satisfies her sexual desires like he never could, and who she lets do things he only dreamed about. Samuel is stunned and looks at Justin shocked.
Sam-“But he’s married!”
Breanne-“That didn’t stop you, you bastard. Besides Tracy likes watching as Justin fucks my ass senseless!”
S-“Yeah right! Come on baby, I know when you are lying!”
B-“Really, fine I will prove it! Justin get over here and fuck me like you did last night!”
After a slight hesitation Tracy jumps right in telling Justin to give it to Breanne good, starting by fucking her throat! Justin is taken aback, but Breanne turns to him and whispers “Please!” He looks at Tracy who gives a quick, emphatic nod. Samuel starts to protest, but Breanne cuts him off telling him she is a free woman now before practically ripping Justin’s pants off and swallowing Justin’s cock to the hilt. The suddenness of it all makes Justin almost loose it right there, but he quickly gains control and starts slow thrusts into the woman’s mouth. Tracy loudly starts telling him to go harder and deeper and from the slight nod he feels on his shaft Breanne agrees. Breanne spins around so she’s lying on her back with her head over the edge of the couch, the same one on which she caught Samuel cheating, and demands Justin again give her his cock. So Justin obliges and starts throat fucking the woman. Spit is dripping everywhere as Breanne gasps and chokes. It’s hard to tell from his angle, but Justin thinks he sees tears welling up in Breanne’s eyes but also a burning desire to continue so he starts ramming harder and harder. Tracy is pushing him to fuck that whore’s throat. Samuel is crying, pleading for her to stop. Finally Breanne pushes Justin back, red eyed, face a mess of spit and wet runny makeup and turns to Samuel.
B- “We have barely even begun! That was just the first act! Justin, shove that glorious cock in my ass!”
Samuel wails and again starts to protest, but this time Tracy cuts he off.
T- “Do it babe! I am dying to see you gape that slut again! Shove that monster up her ass!”
And so Justin starts fucking Breanne hard in the ass as she yells out about being his dirty cum slut, how Justin is much bigger and better than Samuel, and lists things she will let him do Samuel was never allowed. Justin really gets into playing along, turning into true animalistic passion and calling her things like his cum-dumpster, anal whore, and a dirty bitch. The two continue fucking well after a stunned Samuel flees. There is an option to finish in her ass or for Breanne to finish by being a real whore and suck Justin’s cock after it was in her ass. Either way, after orgasm Breanne collapses and starts laughing hysterically about the craziness of the whole thing. Tracy and Justin start laughing too and help the woman up to go clean herself up.
After getting the poor woman home to bed, Tracy and Justin talk in bed about the night’s events and how much it turned Tracy on to watch her husband ravage her friend. She says she wants to do something like that again.
From here Breanne moves out, but visits regularly, setting up future sexy adventures.
—–
All this could adds new ending options (not sure how you are handling endings with the new format)
1. Justin framed- If Justin ignores Breanne completely and also doesn’t show Tracy enough affection in front of Breanne, Breanne goes to Tracy with fake evidence of Justin cheating. Tracy believes her and throws Justin out. Justin lives sad and alone, especially when he sees the two women out on a date TOGETHER… End
2. Justin Caught- If Justin does too many flirting events or even worse is obvious when having sex with Lisa while Breanne is around, Breanne will become very suspicious and first warn him. Do it again and she catches them and triggers an end. Breanne goes to Tracy. Tracy throws Justin and Lisa out. Justin lives with Lisa for a time, things go south…. end
3. Breanne solo ending- Once all the memories and the skinny dip scene have been played Justin finds there is now a new item in the mall shop, a black dress. If Justin buys it and gives it to Breanne it triggers this ending. The two start sexting each other again. Eventually they get up the nerve to go a recreation of their failed first meeting, only this time they connect. The two start in the library but end up getting a hotel room together and having sex. This goes on for a time. Tracy finds out divorces Justin and yells at Breanne. Breanne feels remorse, begs forgiveness, but is not given it. Justin is left alone with the consequences of his actions.
4. Breanne shared ending- Breanne continues to visit and after having watched her husband ravage her best friend Tracy wants to join in the dirty fun. A new dialogue option appears where Tracy “convinces” Justin to buy her a whip and ball gag. Once purchased and given to Tracy, she takes Justin back to the club only to find Breanne waiting for them there in a bdsm slave outfit. She was so turned on by the hard fuck she wants it again, and this time wants both Justin and Tracy to be rough with her, producing a strap-on for Tracy to use. The three go at it, the two mercilessly fucking Breanne. Tracy really gets into it and enjoys giving it to her friend roughly. But what happens when the tables are turned and its Breanne turn to take her frustration out on the woman who always out did her?
—–
Other added game play elements-
While Breanne is around (especially early on) Justin has to be much more cautious with how he flirts and has sex with Lisa and other characters, especially at home. Be too obvious and Breanne catches Justin and tells Tracy. While this might seem frustrating at first it just means Justin has to work to find new ways and places to romance Lisa and others or take bigger risks for bigger rewards. Also the girls themselves might act up trying to goad Justin and Breanne.
Some examples-
Sandy and Lisa start sunbathing outside Justin’s office while Breanne is in the shower and decide they need to apply sunscreen to each other while Justin watches. Each time this occurs it gets progressively less clothed and more provocative.
Lisa leaves her door open while Justin goes up to use the restroom and she has new outfits and toy she wants to show off.
Keiko needs Justin and Breanne’s help to find some of Tracy’s lost notes. Keiko was told they could be in the bedroom or the kitchen. Who should look where and what else might they find?
When Breanne and Justin are talking in the living room, Lisa is doing provocative Yoga behind the other woman’s back.
Oops, Lisa took the last towel from the bathroom, leaving Breanne to ask Justin for help.
—–
Final thoughts-
Obviously there could be way more added to this character and story line. Anyone with an imagination could probably keep adding scenes and scenarios that build off this framework. I am also sure my rough ideas here need polished and elements reworked to actually work in this game. I just really like the idea, think it would add a fun wrinkle, and want to keep pushing it. I hope others feel the same and maybe this idea (or elements of it) could be used in some way.
Everything is mega cool! Tere are the storylines I would like to see.
1) Blackmail. Surveillance footage in Las Vegas of Tracy and Justin playing pranks at a club. They can blackmail Tracy that they will release the recording and show the video at her work or to her parents. Tracy tells Justin about this, there are many possible plot options:
They pay money;
They go to a trick to deceive extortionists but fall into a trap, money is taken from them and Tracy is forced to have sex in front of Justin;
The blackmailer asks Tracy to bring the money, but Tracy decided to go to a trick and offer herself instead of money in a secret from Justin, but Justin followed her in secret.
2) Surveillance. Justin goes to a nightclub and sees Tracy sitting at the bar, then the plot develops:
Justin approaches Tracy and they spend time together
Justin is watching Tracy (it is important to develop a few more storylines)
Justin goes to have fun with the girls in the backyard of a nightclub where Tracy catches him.
3)Tracy and Justin’s trip to the CVR
Is this going to be an add on to the current game or a stand alone new game? Will it be available on steam, if so when?
I loved the preview,game looks just awesome. Some of my thoughts
Visually it looks amazing,I have ton of respect for keeping original V4 models and still finding ways to keep them fresh and representative. Locations are on a level of their own as always. Really love the day/night setups,adds so much to general feel and immersion. Animations to locations are nice touch as well
I enjoy the new interaction scenes between characters,Lisa thanking both Justin and Tracy as well as everything regarding the date was great addition,hope there will be more scenes like those as they really add up to the whole dynamics of the story and characters,it’s in my opinion great way to see their relations grow.
I’m split on game concept tbh. I think I will always prefer original concept and design when it comes solely to LWT but I can see the benefits of new approach. It does not feel repetitive and grindy like before,that is a plus because I hope it means more story and game content instead but I do miss 24h day cycle here. I imagine with less focus on pure grind and stat building that 24h cycle would be more benifical for exploring the story and possibilities but I do realize with the game getting bigger it could become rather complex to make it work too.
I can see the reasons for limiting the roaming to few actions per day but the general flow of tha game felt more natural with full day cycle. If there is possibility to prolong the given hours for one or two extra actions I think it would feel better.
One thing I think needs to be worked on is building relation with Lisa and I believe other girls. I tried and you can raise relation with Lisa over 100 and basically reach no touch rule scene if the game did not end on day 13. Here the original concept worked better as we would constantly chatting up or buying presents for Lisa to raise stats,here that part is missing and the desire is being placed betwen them without too much effort. I bet you have ton of suggestions as well as your own ideas but I hope you balance it out and prolong that slow burn they had before giving in to their desire.
Game has lots of positivities and some minor negative things for me,I do realize it is work in progress and I am sure in the end I won’t be disappointed with what you will do. Really looking forward for more,thanks for your efforts
I believe when the games gets filled up, it’ll feel less like there isn’t enough timeslots. Tbh, after replaying a few times and not trying to do all in 12 days, it mostly is quite alright. The only spot I really feel like the timeslots might not be enough at this moment is the weekends. It gets presented like you’ll have all this time to connect with Lisa, which is even stated in the quest tracker, and I love that the game gives you 1 weekend without a choice so you can do that. But Lisa is around the house for about 2 or 3 slots for the entire weekend. But yeah, I have all the faith when more gets added to the game, and the time limit is gone, it’ll feel organic. I do hope though that some events would be time constrained, so it’s more rewarding to get them, and that stuff doesn’t only get added at the end of every “chapter” but also to the beginning of the game to replay earlier parts.